Thursday, January 29, 2009

Definition and Time Line of Instructional Technology

I like the definition from our book "Trends in Issues in Instructional Design and Technology" because it has the elements that I believe are necessary to cover the wide array of what instructional design actually is.

"...[it] encompasses the analysis of learning and performance problems, and the design, development, implementation, evaluation, and management of instructional and noninstructional processes and resources intended to improve learning and performance in a variety of settings, particularly educational institutions and the workplace." (Reiser & Dempsey, 7)

There are several aspects of this definition that i think are critical for a definition. It covers instructional technology in a global sense, not just education. "Variety of settings" covers any arena where the technology would be present without being too wordy and technical. Three areas are addressed: the problem to be solved, how to design instruction to solve the problem, and the evaluation of the strategies and techniques. In our group work, we incorporated these ideas into our own synthesized definition that goes as follows:

"Instructional Technology is the field of study where hardware and software are used to solve real world problem through an instructional design process that has clear objectives and that is constantly evaluated." - Anass, Joseph, and Christian - EDIT 451

We also all agreed that a blended approach, constructivist and objectivist, to any problem would benefit any and all learners. We believe in learner centered activities with clear and explicit objectives that can be measured in a performance evaluation and also in a criterion based test.

As a group project, we also created a time line of instructional technology. Here is my example of my time line from the readings in our book and a hyper text history of instructional technology. An example of the our own instructional history time line:

No comments:

Post a Comment