Blogging about the definitions and history of instructional technology, the theories of learning, debating about whether media influences learning, and the applications of technology in education and other IT jobs. The examination of research and the creation of projects that are both education and technology based.
Sunday, February 6, 2011
EDIT 550 - My First Inverse Kinematics Usage
Here is an example of using inverse kinematics to animate a body doing push ups. We are using the animations as part of a larger project called "E-PE". I am still learning through trial and error how the bone tool works. As I stumble my way through the process, I get better and make less mistakes.
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